AI Insights · Timothy · April 2022
Top 5 Turn-Based Tactics Games on Android in Oceania: Q1 2022
In Q1 2022, the top 5 turn-based tactics games on Android in Oceania showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at their trends.
In the first quarter of 2022, the top 5 turn-based tactics games on Android in Oceania exhibited diverse trends in weekly downloads, revenue, and active users. Below is an analysis of their performance based on data from Sensor Tower.
FINAL FANTASY BE:WOTV from SQUARE ENIX Co.,Ltd. saw fluctuations in both revenue and downloads. The game’s weekly revenue began at around $5K at the end of December 2021, dipped to approximately $1.1K by mid-March, but then surged to about $6.6K by the end of March. Downloads were relatively low throughout the quarter, peaking at 128 in the week of March 21. Active users declined from 816 at the end of December to 564 by late February, then recovered slightly to 692 by the end of March.
Clash Quest by Supercell experienced significant variation in weekly downloads and revenue. Downloads peaked at 4.3K in early March and settled at around 1.4K by the end of the month. Revenue followed a similar pattern, starting at $7K in late December, hitting a low of around $1.5K in early February, and rising again to $5.3K in early March. Active users showed an initial decline from 5.9K to 3.2K by late January, followed by a rise to 7.9K in early March, and ending the quarter at 3.8K.
The Walking Dead No Man's Land by Deca Games had relatively stable metrics. Weekly downloads remained consistent, fluctuating between 84 and 165. Revenue had a modest peak of $1.6K in mid-March, with a low of $520 in mid-January. Active users hovered around 400, peaking slightly at 471 in late February and ending the quarter at 444.
TINYSOFT's Magic War Legends maintained a steady performance with slight variations. Weekly downloads ranged from 58 to 84, with revenue peaking at $851 in mid-January and averaging around $600 towards the end of the quarter. Active users remained stable, starting at 599 and ending at 542.
Bowmasters: Archery Shooting by Playgendary Limited showed strong engagement. The game had the highest weekly downloads among the top five, peaking at 6.1K in late January and maintaining around 2.8K towards the end of March. Revenue was consistent, with a peak of $503 in mid-January and ending at $493 by the end of March. Active users were also high, starting at 22.4K at the end of December and remaining above 15K throughout the quarter.
These insights are sourced from Sensor Tower. For more detailed analytics, visit Sensor Tower’s platform.